BlindPenguin(1X)                                 BlindPenguin(1X)


NAME
        BlindPenguin -

SYNOPSIS
       BlindPenguin [ -display displayname ] [ -mag mag [ mag ] ]
       [ -x ] [ -y ] [ -xy ] [ -geometry  geometry  ]  [  -source
       geometry ]

OPTIONS
       -display displayname | -d displayname
            The name of the display to use (not very useful).

       -mag mag [ mag ]
            What  magnification  to  use. If two number arguments
            are supplied the first is used  for  X  magniications
            and the second is used for Y magnification.  Magnifi­
            cation should be greater than 0.

       -x   Mirror horizontally.

       -y   Mirror vertically.

       -xy | -z
            Exchange X and Y axes  before  any  magnification  is
            performed.

       -geometry geometry | =geometry
            Size and position BlindPenguin's window.

       -source geometry
            Size  and  position  the initial source area which is
            magnified.  The dimensions of this  area  are  multi­
            plied  by the magnification to get the size of Blind­
            Penguin's window. If these dimensions are given sepa­
            rately  (by  use  of  -geometry  )  then  an error is
            reported.

DESCRIPTION
       BlindPenguin displays in its window a  magnified  area  of
       the  X11  display.   The user can interactively change the
       zoomed area, the window  size,  magnification  (optionally
       different  magnification  for  X  and Y axes) or rotate or
       mirror the image.

COMMANDS
       Once BlindPenguin has started the user  can  enter  simple
       commands using the keyboard.


       q    quit.

       +    increase magnification value by 1.

       -    decrease magnification value by 1.

       w    next + or - command only affect X magnification.

       h    next + or - command only affect Y magnification.

       x    mirror the display image horizontally.

       y    mirror the display image vertically.

       z    rotate  the displayed image 90 degrees counter-clock­
            wise.

       arrow keys
            scroll the zoomed area 1 pixel in  the  direction  of
            the  arrow.  if the control key is pressed the zoomed
            area will scroll 10 pixels.

       d    sets  the  delay  between  frame  updates.   Built-in
            delays are 200, 100, 50, 10 and 0 ms.

       Mouse buttons
            To  set  the  location of the magnified are click the
            left mouse button inside  BlindPenguin's  window  and
            then  move  it (keep the button pressed) to the place
            which you want to see magnified.

            BlindPenguin allow you to resize it's window  at  any
            time.

            When BlindPenguin is iconified it simply waits to get
            deiconified.

DISPLAYS
       BlindPenguin uses the window's title  bar  to  inform  the
       user  about it's status. Normally the title says something
       like BlindPenguin x2 which means the  magnification  is  2
       both  in  X and Y axes.  If the image is stretched differ­
       ently on the X and Y axes the title will say  BlindPenguin
       X 2; Y 4.  Negative numbers mean reflection.  If the image
       is rotated by 90 or 270 degrees the title  will  show  <=>
       between the X and Y values.

       When  d  is depressed the title will display the new delay
       value for approximately 2 seconds and then revert  to  the
       default display of magnification values.

PERFORMANCE
       BlindPenguin  is  fast  enough to display enlarged or mir­
       rored animations in small windows. On my  486  DX2-66  and
       Cirrus  Logic  CL-GD5428  display  card  (attached to Vesa
       local bus) update of a 256x256 window magnified by 2  (ie,
       source  rect  is  128x128) takes approximately 30 ms. This
       time varies, off course when a different  size  window  or
       different  magnification  is  used.   If  we  chose  50 ms
       between updates we can get about 12.5  frames  per  second
       and  still  let  an animation program do it's work.  It is
       possible to compile BlindPenguin without X  shared  memory
       support.   In that case window update may be about 3 times
       slower (if we are using a local display, using  LAN  is  a
       different story).

THE ORIGINAL AUTHOR OF XZOOM
       I got the motivation for writing xzoom after I saw a simi­
       lar WindowsNT program, zoomin working. It started just  as
       a  test  for X11 performance. I don't have the fancy menus
       and scrollbar like zoomin but I do have all their features
       (and more) accessible from the keyboard.

BUGS
       -  The  maximum  internal  built  in  delay (see command d
       above) was set to 200 ms. BlindPenguin completes the delay
       before  polling  the  X  event queue for the next command.
       Larger delays would feel like poor response to  user  com­
       mands.

       - For best performance the shared memory extension for X11
       is used. BlindPenguin will fail if it is compiled  to  use
       XSHM and its display is not on the local host.

       - The Ximage data is accessed directly, in a way which may
       not be portable. BlindPenguin will run with display  depth
       other than 8 bits per pixel the original Xzoom will not.

       -  BlindPenguin  is  given with no warranty. It was tested
       only under Linux with Xfree86 release 3.1.2 (X11R6).

      - Some strange behavior may occur if the requested  magni­
       fied  area falls beyond the borders of the screen. Example
       is when you have magnification of 1  and  a  window  whose
       width  is  greater  than  the height of the screen and you
       want 90 degrees rotation. In that case part of the  window
       will not get updated.

       -  The  frame used to mark the zoomed area may corrupt the
       contents of other windows if they are  modified  when  the
       frame  is  visible.   If  you  don't  like  it disable the
       -DFRAME option when compiling BlindPenguin.

AUTHOR
       Itai Nahshon

MODIFIED BY
       Kieran O' Sullivan.

ACKNOWLEDGEMENT
       This file is still copyright  Itai  Nahshon  I  have  just
       changed  it  slightly  to make it usefull for BlindPenguin
       which is a project based very much on xzoom.